A rigged female ball-jointed doll (BJD) base mesh designed for character animation and modular use. The model features rigid body parts, making it suitable for creating robotic characters or articulated figures in game development. The asset includes detailed joint configurations, with palms based on the jointed hands BJD design by zacko. It contains approximately 409,000 vertices and 818,000 triangles and is provided in OBJ, GLB, GLTF, and USDZ file formats.