FrameFormer is a Blender add-on that enables sculpting and editing on imported Alembic mesh sequences. It works by converting the Mesh Sequence Cache modifier data into a non-destructive shape key system, allowing users to make adjustments directly within Blender without needing to re-export from the source software. Users can perform frame-specific sculpting to fix glitches or add temporary details like cloth wrinkles, as well as global sculpting for persistent changes across the entire animation. The tool supports multi-object editing, allowing sculpt changes to propagate across multiple selected objects simultaneously. It includes options to convert custom frame ranges and a toggle to instantly revert to the original Alembic cache data.