Photo Matching in Blender, Part 3

This is the third and final part of a mini-series tutorial on photo compositing in Blender 4.3. The PDF guide covers adjusting the appearance of a 3D model within a composition using color correction.

It explains how to implement lens distortion and retrieve information from the Shadow Catcher pass for separate processing. This tutorial follows previous parts that covered using fSpy for framing and inserting 3D models with shadows.