A fully modeled, textured, and rigged 3D character of a Troughton-era Cyberman, optimized for animation. The model is built for the EEVEE render engine and includes a custom Non-Photorealistic Rendering (NPR) painterly shader that interacts dynamically with multicolored lighting.
The character rig is based on Blender's built-in Rigify add-on, with additional custom rigging specifically for the character's extra equipment. The geometry consists of 24,648 polygons and 25,385 vertices.