CW Cherry is a procedural material setup for generating realistic cherry surfaces in Blender. The shader assigns a randomized mathematical pattern to each duplicated object, ensuring that no two cherries look identical without requiring any UV mapping. Users can adjust the cherry and stem colors, subsurface scattering, reflections, and bump map intensities directly from the node parameters. The package includes the procedural material, a studio lighting setup with two cherry meshes, and a demo scene featuring a procedural branch material.