COD Auto-Shader

This add-on provides tools for preparing 3D models and animations extracted from Call of Duty games inside Blender. It streamlines the import process and organizes armature bones into specific layers for the body, fingers, and inverse kinematics. The tool automatically configures materials, offering dedicated shader presets for skin, eyes, and hair that can be further adjusted in the Shader Editor.

Additional features include a dynamic weapon camo shader system with over 25 premade camouflage patterns and templates for custom creations. It also provides automated integration with Rigify to set up first-person perspective (FPP) rigs for viewmodel animation.