BrickIt is a Geometry Nodes modifier that converts any mesh into a volume built from interlocking toy bricks. It provides procedural controls directly in the modifier panel to adjust the brick type, color, detailing, and geometric transformations. The tool features a built-in animation system designed to generate step-by-step building sequences, allowing users to visualize the assembly process over time. The included file comes configured with example models, a variety of base brick types, and compatible materials to demonstrate the workflow.