This script-based bridge facilitates moving geometry between Blender and ZBrush without manual file management. It handles export and import via the FBX format, allowing users to select multiple objects in Blender that automatically separate into individual subtools upon reaching ZBrush. A dedicated support menu is included for configuring polygroups prior to export. This tool requires the installation of the third-party MACHIN3tools and interactivetoolsblender addons to function.