Starfield & Motion Lines

This product provides two geometry node setups designed to scatter stars or motion lines across spherical surfaces. The fully procedural workflow eliminates the need for base meshes or physics simulations, relying instead on customizable mathematical distributions.

Key features include geometric camera culling to optimize performance by dynamically removing points outside the camera's field of view, along with a dedicated control object for directing the orientation and scale of the motion lines. The download also includes three procedural shaders for the stars, lines, and world environment.

Users can adjust parameters directly from the modifier tab, controlling attributes such as the emitter surface radius, point density, line dimensions, and randomized size variations. The setup is designed for building space backgrounds, sci-fi environments, and light-speed visual effects.