This course provides over 11 hours of instruction on creating stylized, isometric room dioramas in Blender. Across 61 lessons, the curriculum covers modeling interior architecture and props, such as a grand piano, while applying a real-world scale workflow and managing reference images with PureRef. Students learn foundational 3D modeling techniques, including the use of curves, Boolean operations, extrusions, and loop cuts.

The instruction also details a texture mapping workflow utilizing atlas and seamless maps, alongside creating custom materials within Blender's node system. Final rendering sections demonstrate lighting setups, adding depth with volumetrics, and utilizing Blender's compositor for post-processing.