A complete project file for rendering cinematic black holes in Blender Cycles. The setup is designed as a foundational template for experimentation and includes a dedicated lensing system to simulate gravitational distortion. It is optimized for low resource consumption, requiring only five samples to produce clean high-resolution renders.
The project comes with a 12K HDRI texture and relies on the Compositor to finalize the visual effects. This configuration is exclusively compatible with the Cycles render engine and does not support EEVEE.