ArKitAutoRiger is an add-on that automates the creation of facial rigs using the standard ARKit 52 blendshapes. Provided you have a character model equipped with 52 topologically consistent ARKit blendshapes, the tool constructs a functional facial rig ready for animation.
The add-on integrates with Unreal Engine 5.6 workflows by enabling the import of UE5 video facial capture animations directly into Blender. Once imported, artists can modify the performance and render within Blender. Users should note that imported animations are constrained by the limitations of the standard 52 ARKit shapes.