The Adjustable Mannequin provides a versatile base mesh for character modeling and sculpting workflows. Users can dynamically alter the character's proportions through sliders and a built-in rig, allowing for rapid generation of varied body types before applying structural changes or beginning a sculpt.
The model includes a standard rig as well as a Rigify alternative for advanced posing and animation tasks. Multiple head styles are provided, alongside fantasy body parts like customizable wings, horns, ears, and tails. Dedicated breast bones allow for gravity setup, and the incorporated limb poles offer control over joint directionality. It integrates with Blender's Pose Library as an asset for quick drag-and-drop placement and includes over 60 preset poses to streamline character creation.