Super Resolution Render provides a workflow for outputting extremely high-resolution images, such as 12k or 64k, without exhausting system memory. By dividing the target image into multiple smaller tiles, the tool renders each section individually before combining them into the final full-resolution output.
The tool is designed to prevent crashes associated with large renders and functions across all render engines supported by Blender. Renders are automatically saved to a sub-folder within the project directory.