Transfer Vertex Order is an add-on that copies and pastes vertex, edge, and face ID orders between meshes with identical topologies. This resolves issues where blendshapes or shape keys break due to mismatched vertex order, which can occur when a mesh is edited or exported to other software. The tool is accessed through a pie menu.
The add-on is optimized for performance, capable of processing meshes with 3 million triangles in approximately 20 seconds, while operating near-instantaneously on low-poly models. This tool is particularly useful when transferring morph targets or sculpted changes from external applications back into a fully setup Blender scene without having to reconstruct materials or rig connections.