This asset provides a seamless, tiling normal map designed to simulate water droplets on surfaces. The package includes the primary normal map alongside corresponding mask textures for precise control over the surface effect. A Blender source file used to generate the textures is also provided, allowing users to inspect or modify the underlying generation setup. While example shader settings are included for Poiyomi, the textures are format-agnostic and compatible with standard PBR shader setups in Blender and other 3D applications.