The Harvester is a 3D model of a heavy industrial scout and research vehicle. The provided Blender file includes the main vehicle, a hangar environment, and multiple pre-configured scenes featuring different lighting schemes, including overcast, sunlight, moonlight, and artificial interior light. The model retains its modifier stack to allow for structural adjustments. The materials utilize a procedural node setup with adjustable masks. An automatic node system varies the masks and texture coordinates when objects are duplicated or instanced, adding natural variation to repeated elements. The vehicle consists of approximately 600,000 triangles, and the hangar contains roughly 300,000 triangles.