This product provides a simple Open Shading Language (OSL) script that functions as a switch node within the Shader Editor. Designed to be loaded into a Script node, it operates similarly to the switch node found in Blender's compositor.

The node allows users to toggle between two inputs by typing "ON" or "OFF" into the node interface. It is important to note that this functionality relies on OSL, meaning it is only compatible with the Cycles render engine and requires Open Shading Language to be explicitly enabled in the render properties.