This add-on provides a procedural system for creating stylized water surfaces and underwater environments. It combines shader-based materials with Geometry Nodes generators to produce animated waves, foam, and ripples without relying on fluid simulations or baking. The toolset includes generators for underwater terrain, lightweight background fish schools, and lotus leaves distributed via weight painting. A dedicated operator applies floating animation to selected objects. It includes 10 modular asset presets and supports both EEVEE and Cycles.