Screw Heads

A collection of subdivision surface screw head models for hard surface detailing. The set includes Philips, flat, hex, and Torx head designs suitable for geometry placement or normal map baking.

The native Blender file retains the subdivision surface modifier stack and includes a pre-configured PBR shader for the Cycles render engine. The models consist primarily of quad topology (5,366 quads, 124 triangles). All models share a non-overlapping UV layout and a single 2K rust PBR texture map (metalness-roughness workflow). OBJ and FBX formats are provided in both base and subdivided (level 2) variants.