Rigged Curtain

This setup provides a basic curtain model and associated rig configured for cloth simulation in Blender. Users can append the collection to their scene, adjust the rig's scale on the X-axis, and run the simulation to generate natural fabric folds. Modifiers for subdivision and solidification are included to finalize the geometry once the desired shape is achieved through the simulation. Materials are not provided with this setup. The product allows for customization by adjusting the pinch points in the designated vertex group and modifying the cloth simulation parameters for varied results.