Red Cloud

This project file demonstrates a step-by-step workflow for creating an inflated 3D cloud object. It illustrates specific techniques, including using Geometry Nodes to add thickness to a curve based on a profile, projecting the curve onto a subdivided plane using the knife tool, and controlling cloth simulation inflation through pinned vertex groups.

The provided file includes five objects that show the asset at different stages of creation. These include the original curve with its geometry node tree, the curve converted to a mesh, the active cloth simulation, the baked simulation converted to a mesh, and a simple background setup for rendering.