This course teaches the complete pipeline for 3D product animation inside Blender without requiring external plugins. Across six parts, students follow a project-based curriculum covering modeling with real-world scale, procedural texturing, and image-based branding. The curriculum includes texture painting specific project assets and assembling them into six distinct animated scenes.
The final sections cover scene lighting, rendering the animations as JPEG sequences, and assembling the final video using Blender's Video Sequence Editor (VSE). Instructors guide students through the VSE to apply adjustment layers for color grading, add text elements, and synchronize provided audio before exporting the completed marketing video.