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This Geometry Nodes modifier dynamically adjusts the point resolution of curves based on vertex angles. It allows users to define a baseline resolution length and a separate high-detail resolution length that triggers when the curve angle exceeds a defined threshold. It includes a flip threshold parameter to differentiate between concave and convex sections. The primary use case is mitigating instancing artifacts at sharp corners. An additional Geometry Nodes setup is included to instantiate individual objects or sequentially instance multiple items from a collection along the completed curve.