Procedural Card Animation

This Geometry Nodes setup generates decks or hands of playing cards. Card faces can be customized using either a randomized spread or a specific sequential order. The generator features integrated animation controls accessible directly from the Modifier panel, allowing you to easily keyframe actions like shuffling, bending, tiling, and flipping. The node network outputs standard geometry, allowing the addition of standard modifiers like a Bevel to create procedural rounded corners.