Procedural Fire & Smoke Materials

This package provides custom procedural fire and smoke materials built using Blender's shader nodes. The materials are consolidated into node groups with adjustable parameters for scale, color, detail, distortion, and animation controls.

Because these materials rely on displacement to generate their visual structure, they are designed exclusively for the Cycles rendering engine and are not suitable for EEVEE. Alongside the core fire and smoke assets, the package includes a complete campfire scene, procedural gardening soil and stone materials, required texture maps, HDRI lighting, and audio effects.