A game-ready 3D model of Nike Revolution 4 shoes, built using photogrammetry-based PBR textures. The base asset includes the black shoe variant along with extra texture maps such as diffuse, ambient occlusion, and ID masks designed for stylized shaders.

Higher tiers provide up to seven additional color and material variants, alongside a Blender file featuring an advanced material node setup. For game engine integration, a Unity package is included with pre-assembled prefabs, colliders, and LOD groups configured for Built-in, LWRP, and HDRP pipelines. Source files are also available, offering a high-quality subdivision model with modifiers intact, optimized low-poly and high-poly meshes, and the original Substance Painter project file.