Neto is a low-poly 3D character model designed for lightweight applications. The geometry consists of 540 triangles and utilizes a primary 256x256 texture map. Separate 32x32 textures are provided for specific facial features, including eyelashes, eyebrows, pupils, and the mouth. The package includes the native Blender file, Ucupaint source textures, and the original Krita texturing project.