Mipha Character Model

This fan-created 3D character model of Mipha from The Legend of Zelda is designed for animation in Blender. The model features an advanced armature built with the Rig Tools addon, pre-configured cloth physics, and geometry structured for subdivision surface modifiers. The character's eyes are controlled via the TinEye plugin, with an alternative option to use the original game-style eyes.

The package includes a fully rigged Lightscale Trident and extensive customizable clothing and accessory options, ranging from fin jewelry to tunics and skirts. A Substance Painter file is provided alongside the Blender assets, allowing users to modify the character and clothing textures.