A rigged Minecraft character model designed specifically for Blender. The rig includes both Inverse Kinematics (IK) and Forward Kinematics (FK) controls via dedicated sliders, along with the sharp, simplistic limb bends characteristic of the classic game style.
The model features a fully transformable face with eye-tracking capabilities. Additional toggleable geometry includes player armor, an Elytra, a cape, and support for the slim arm character variant.