Medieval City Pack

This is a medieval city environment pack designed for game engines and architectural setups. The collection includes buildings, market stalls, environment details, and placeholder people. It utilizes four main material sets with 1K and 2K textures, relying on normal maps to provide structural detail while maintaining a total scene poly count around 500,000.

The assets feature clean topology where inner parts can be separated for kitbashing into custom structures. The material setups are PBR ready, containing Albedo, Roughness, Normal, Ambient Occlusion, Metallic, and Opacity maps. Initially textured using V-Ray, the files are provided in OBJ, FBX, and native BLEND formats, and the whole scene is organized to be usable as a ready-made Unreal Engine level.