A 3D model of a Mars rover created for Blender. The model utilizes non-destructive bevel and mirror modifiers on select mesh components. All textures are baked at 4K resolution in JPG format and include color, metallic, roughness, normal, emission, and glass factor maps. The Blender file includes an HDRI lighting setup, though a surrounding environment is not included. The geometry consists of 99,067 vertices and 84,066 faces.