LightPack 02: Interior

LightPack 02 is a collection of interior lamp models designed for physically-based lighting workflows in Cycles and EEVEE. The pack includes table, floor, and ceiling lamps, along with standalone lightbulb assets. Each fixture utilizes un-normalized, absolute HDR textures to maintain accurate emissive intensity, color relationships, and proper bloom effects independent of the environment's time of day.

To optimize render sampling and ensure EEVEE compatibility, the models use native Blender light objects rather than relying solely on emissive meshes. The assets are constructed non-destructively using modifiers, with cables built from curves and hook constraints for easy scene placement. Materials use tiling textures and vertex-painted masks rather than raytraced nodes, allowing for straightforward mesh and UV modifications. The models are configured with thumbnails and tags for integration with Blender's Asset Browser.