J-Mograph

J-Mograph is a procedural motion graphics toolset that brings workflows inspired by Cinema 4D to Blender using Geometry Nodes. The system allows you to build complex cloning and animation effects through a combination of cloners, effectors, and fields.

Users can instantiate geometry using grid, linear, or object distribution modes, supporting both single objects and entire collections. The cloned instances can then be manipulated using various effector nodes, including random, noise, step, and target effectors. Transform values are controlled by field nodes—such as simple distance, object proximity, or texture-based inputs—which can be further adjusted using standard Blender color or math nodes to achieve precise procedural animation.