This masterclass provides a complete workflow for creating realistic hair using Houdini and exporting it to Blender. The tutorial covers full hairstyle grooming, eyebrows, eyelashes, and peach fuzz. It demonstrates how to simulate hair in a controlled manner, cache the results, and export the final simulation for use in Blender. The instruction covers both the native Guide Groom node in Houdini and the GroomBear plugin. The package includes the Houdini hip file, a Blender scene, and an FBX head mesh with a hair placeholder.