Griffin

An animated 3D model of a griffin designed for use in animation and real-time environments. The creature comes rigged and includes a set of 17 distinct animations. The animation set covers fundamental movements like flying, soaring, walking, running, and jumping. It also includes combat-ready actions such as head attacks, paw strikes, area-of-effect attacks, taking hits, and death sequences.

To aid with scene optimization, the griffin includes four levels of detail (LODs). The highest quality mesh contains roughly 13,000 vertices, which scales down progressively to under 4,000 vertices at the lowest level. The character is surfaced using 4K resolution textures.