Green Lantern (2011)

This character model of Green Lantern is based on the 2011 film and is set up for animation in Blender. The included rig features both IK/FK controls and a dedicated face rig for facial expressions. The asset provides both high-poly and low-poly meshes to help optimize viewport performance during the animation process. Additionally, the material setup includes a controllable energy flow effect and utilizes 4K and 8K resolution textures generated in Adobe Substance Painter.