Gizmos UI

This project file provides a geometry nodes setup demonstrating the use of interactive gizmos introduced in Blender 4.3. The node group generates a menu interface featuring interactive dial gizmos, each visually paired with a dynamic progress bar and numerical output value.

It functions by using transform nodes to synchronize the rendered user interface geometry with the position and size of the underlying interaction gizmos. Additionally, the setup includes a linear gizmo configured as a manual toggle switch to reveal or hide the controls in the viewport.