ExportBlend

ExportBlend is an add-on that translates Blender node groups into structured Python code. It supports both Geometry Nodes and Shader Nodes, allowing users to convert visual node graphs into portable scripts. This facilitates version control, programmatic node setup, and the automation of procedural generation tasks without relying on binary blend files.

The tool processes node settings, socket values, interface definitions, and connections across Blender 4.0 and later. It recursively handles nested dependencies, ensuring that complex node hierarchies are exported in the correct execution order. Users can export the generated code directly to the clipboard, save it as a standalone Python file, or load it automatically into Blender's text editor. Additionally, the add-on includes options to auto-generate context code that assigns Geometry Nodes to targeted objects or sets up shader node groups within materials.