A 3D model of a dragon designed with clean topology and non-overlapping UV layouts. The mesh is low-poly with 6,670 vertices and is configured to be subdivision-ready for higher-resolution rendering in engines like Cycles.
A 3D model of a dragon designed with clean topology and non-overlapping UV layouts. The mesh is low-poly with 6,670 vertices and is configured to be subdivision-ready for higher-resolution rendering in engines like Cycles.