Destruction Tools is a suite of modeling utilities designed to quickly add structural damage and weathering details to 3D objects. The system includes dedicated tools for generating localized cracks, surface damage, exposed internal structures, and scattered debris based on selected mesh faces.
The collection features a Crack Tool and Damage Tool that operate in Edit Mode, allowing you to subdivide geometry and apply randomized noise or scale adjustments to simulate collapsed floors or broken pillars. For internal structural details, the Rebar and Wire Mesh tools place adjustable metal reinforcements along selected faces with real-time feedback for direction, thickness, and bending. Additionally, the Extra Debris and Pileup tools enable you to scatter rocks, pebbles, or custom geometry from a dedicated collection to create realistic rubble piles.