A 3D model of male dancer pants and boxers, designed with quad-based topology. The asset includes two separate meshes: the boxers are 5,500 polygons and the pants are 28,000 polygons. Both items are rigged and weighted for animation.
The models feature clean UV layouts and come with 4K PBR texture maps. The material setup includes one material for the boxers and three materials for the pants, separated into main fabric, straps, and metal hardware.