CW Eye is a procedural eye material for Blender that generates highly customizable eyes without relying on UV mapping. It provides complete control over the iris, including size, colors, pattern styles, procedural shadows, and splotches. Users can independently adjust pupil dimensions and modify the sclera with color variation and configurable vein structures.
The shader supports both Cycles and EEVEE render engines and includes Fresnel reflection controls. For compatibility with external workflows, the material features dedicated output slots for baking tangent normal maps and grayscale bump maps directly from the procedural data.