A magical crystal staff designed as an optimized game-ready asset and avatar prop. The staff is built as a single mesh utilizing one material, with a total polygon count of 2,623 faces. The package includes the original Blender file, an FBX export, main textures, and a set of effect masks. Additionally, two Substance files are provided: one containing the finalized textures and a second version with parts marked in block colors to simplify custom texture painting.