This Blender project file contains a rigged and animatable character mouth model designed with a claymation aesthetic. The model is built primarily using Geometry Nodes and includes textured procedural materials to simulate a tactile, clay-like appearance. It features a fully color-coded armature for controlling expressions and lip sync.
The file includes a premade Asset Pose Library with predefined mouth shapes to assist with animation. The setup is designed for integration into character animation workflows, allowing users to manipulate the mouth components for various expressions. A companion video tutorial demonstrating the creation of the model is available.