Christmas Tree Geometry Nodes

A 3D Christmas tree created using Blender's Geometry Nodes. The setup uses procedural generation to distribute individual needles onto a branch object, which are then scattered along the main tree trunk. The materials for the tree are entirely procedural.

The project file also includes a customizable Christmas lights setup applied to the tree. The scene is configured for the Cycles render engine but remains compatible with Eevee. The package contains the Blender project file, an HDRI for lighting, and the associated files for the Christmas lights system.