Cargo Shorts

A rigged 3D model of cargo shorts designed for character integration. The mesh consists of 3,600 faces and includes a dedicated armature, featuring specific bones configured for the straps and strings to allow for secondary animation. The asset is textured using Substance Painter.

The package provides the project files across multiple formats to allow for further customization. It includes the original Blender file, the Substance Painter project for texture modification, and the Marvelous Designer source file used for the initial garment simulation.