This is a 3D scanned model of a piece of broccoli. The asset includes 2K resolution diffuse textures and utilizes displacement for added surface detail. It is fully UV mapped and requires no external plugins. The native file is set up for rendering in Blender using either the Cycles or EEVEE engines, with textures embedded directly into the .blend file. Additional exchange formats like FBX, OBJ, and C4D are also provided.