A character model designed as a game asset. The character is fully rigged using Blender's Rigify system, allowing for animation within Blender or export to game engines such as Unity, Unreal Engine, and Godot.
A character model designed as a game asset. The character is fully rigged using Blender's Rigify system, allowing for animation within Blender or export to game engines such as Unity, Unreal Engine, and Godot.