A fully rigged 3D model of a Boeing-Stearman Model 75 biplane, designed for use within Blender. The vehicle utilizes a hybrid material approach, combining procedural shaders, standard image textures, and hand-painted bump maps without any pre-baked textures. It is built natively for the Cycles render engine while maintaining full compatibility with EEVEE.
The aircraft features a functional, constraint-based rig designed to lock moving components to their physically accurate axes. The propeller, ailerons, rudder, elevators, and wheels are all individually controllable, while a master wireframe cube controller allows for global positioning of the entire plane. The package includes the primary Blender file, associated textures, instrument decals, two HDRI environments, reference blueprints, and an engine sound effect.